Why?
Coming from an engineering background, I try to have most of my work anchored to a "why."
The answer to the question of why I sculpt is simple and direct: I just enjoy it. The "why" I want to clarify here is why I built this site and decided to put my work online.
I have a couple of reasons, and the first starts with my friends in the art world. I constantly find myself advising them to put their work out into the open. In my day-to-day engineering work, I've learned that having a clear scope and a deadline is essential; without them, things drift. In art, that dynamic is both more valuable and much harder to face. Showing your craft and putting yourself out there is deeply uncomfortable. But committing to a public platform forces you to call a project finished—it actively fights the perfectionism and hesitation that keep creations hidden.
That's where the contradiction started bothering me. As an amateur who doesn't rely on art for a living, my natural instinct has always been to keep things to myself. It's easy to stall, work agonizingly slowly, or only show finished pieces to close friends where I can get warm encouragement without any real critique. But if I'm constantly encouraging other creators to face the discomfort of going public, it's about time I hold myself to that same standard—even with all the insecurities that come with it.
Part of that discomfort comes from a common habit creators have: we rarely like our earlier work. Because our skills and taste are always developing, previous pieces immediately look flawed. On top of that, almost everything we see from other artists is the "unhidden" work—the polished highlight reel, never the scrap pile or the pieces they weren't satisfied with. That creates an illusion that great work just happens without ugly middle stages. But hiding the early or flawed work robs other people of seeing how the craft actually develops, and it denies yourself an honest record of your own progress. Documenting the mistakes and the pieces you don't love is just as important as showing what turned out well.
So, the "why" for creating this site is, first and foremost, for myself. It is a forcing function to tackle my own hesitation, to practice what I preach, and to take pride in the craft even while seeing every flaw in it.
The second reason is for anyone who might enjoy it. I have a great time imagining, world-building, and learning through making, and this is simply an open space to share that process.